The Three Compadres
Level Required
5 (Part 1) 12 (Part 2 - 4)
Release Date
April 27, 2016
The Three Compadres is a premium side questline released on April 27, 2016, during the Wild West 2016 Event . It is requires the Bandit Fort , which was offered as a Gil Deal .
Quests [ ]
*Only appears if the player hasn't unlocked Martin .
**Only appears if the player has unlocked Database .
Dialogue [ ]
The Three Compadres Pt. 1 [ ]
Character
Dialogue
What a lovely fort! It will be a pleasure to pretend we're real-life Western outlaws in here!
Who are you, ese?
Allow me to introduce my friends. This young gunslinger is The Asthma Kid.
Hi! I look forward to rolling dice with you fine gentlemen!
You may call me the Game Master. I think I've earned it.
And I am El Serpiente, bold, brazen outlaw leader!
The Three Compadres Pt. 2 [ ]
Start [ ]
Character
Dialogue
El Serpiente, the men are hungry for action. What will our first job be?
I was thinking we might role play a daring train robbery scenario!
I believe I have some tables detailing the hit points of various in-game locomotives. Let me find those...
Desperados! You heard the man! Grab your dice and your character sheets!
Dice, Serpiente?
All Objectives Started [ ]
Character
Dialogue
Behind a secret door in the coal car, you find a treasure horde filled with piñatas!
Piñatas? That's all we get?
We've also gained valuable experience points. Soon you'll be a second-level bandito, my good man.
The Three Compadres Pt. 3 [ ]
Start [ ]
Character
Dialogue
So... when do we rob the actual train?
But we've already done it! Bards will sing of our deeds for years to come! Huzzah!
I get that you want to carefully plan our capers, El Serpiente, but there are real-world trains that need robbing.
...real world?...
Uhhh... of course! We will rob a real world train posthaste! Just let me and my compatriots reconnoiter the crime scene for a tad. Won't be a moment!
Well, hurry up. Idle bandits are not happy bandits.
All Objectives Started [ ]
Character
Dialogue
What have we gotten into? These are real bandits!
And they're dishonest gamesmen! One of them claimed to have rolled a natural 20, when clearly it was a 10.
What kind of animal would lie about a die roll?
We'll talk to Principal Skinner. He'll know what to do!
The Three Compadres Pt. 4 [ ]
Start [ ]
Character
Dialogue
Real bandits, you say?
Yes, Principal Skinner. We need to lead an offensive before they attack the town!
They have guns and a willingness to use them. But we have our strengths as well. My unmatched cowardice, for one.
I'm largely made of wood at this point. Legs, arms, neck... It's almost impossible to find flesh on me to shoot.
I have a plan to infiltrate the enemy camp. My tactical genius is at your service.
Quick everyone, to the theatrical supplies cupboard!
All Objectives Started [ ]
Character
Dialogue
Hey, look! Somebody left us a big wooden sombrero as a gift. Let's drag it into the fort!
Good idea. Then let's get drunk and fall asleep next to it.
There's nothing like passing out next to a huge wooden gift. Especially when you have no idea what -- or who -- might be inside it.
End [ ]
Character
Dialogue
Surrender, evil-doers! We have you surrounded!
It's El Serpiente!
That backstabbing varmint has stabbed us backstabbing varmints in the back!
Lay down your weapons, or I'll let Willie here loose on the lot of you.
You mean the Scottish maniac who has a rake instead of a gun?
Trust me, he knows how to use that rake. Oh yes, he does...
Quest Map
Promotionals
Regular Quest · Premium Quest
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