Talk:Terwilligers 2015 Event/@comment-74.69.186.213-20150420192343/@comment-167.61.14.159-20150420224055

Point taken. I have 55 characters working there, 23 gathering corn, so yes the stocks of everyone else is very VERY variable.

Yes, from the very beginning one could see that this one is not newbie friendly, unlike the last one, because, the more characters you have the more resources you can "harvest".

Considering we're going to need the corn for upgrading to higher levels and the new jobs for the remaining levels that will affect the amount of people in that type of collection seems decent we get enough now.

From the higher levels I pointed some time ago that the characters don't seem to earn new jobs at levels 7, 9, 11, 13, and 15. Level 7 was revealed as an increaser for fertilizer. Jobs like level 8 and 12 might involve the DNA thingy since the "Gamble the future*" and "Manipulate the pillars of life*" might be associated with that kind of resource. Level 10 job "Work the land*" otherwise seems to backup the idea of a new job for fertilizer. Level 14 job "Work for big businesses*" on the other hand seems it'll be associated with the theatre mask (pure speculation from my part).

Bottom line, we can speculate some increaser for corn will come in the near future (level 9 most likely) but it doesn't appear we will be introduced to new jobs for corn specially considering the new resources (DNA and theatre masks) that will be introduced.


 * Job names translated to english from what I have so there might be differences there.