Board Thread:News and Information/@comment-26143371-20170304235143/@comment-26561761-20170312042947

Sorry for the late reply, this type of answers requires a lot brain processing, and that is very time-costly. LOL

A yellow theme in general, I had merely changed the background colour from the original image to yellow.

A multiple limits seems like too much trouble. IMO 250px seems to be THE optimal limit for either one. For example, in the ESBN Sports Desk I set the imagewidth to 200 and the height got to around 250. Exceeding that number on either value seems too big.

His models were nice and I used them a lot in the beginning; then the "problems" arisen. There were several different models needed for each item type that came in order to reduce the number of edits needed to be done to the page for re-using it. For example Buildings: add quest, no quest for every one. And that was just for the buildings, the decos were even worse (add an income, no-income version for every one of the above). Nowadays I'm using the closest-in-time item that matches most if not all of the data fields needed that I can recall. For example, the Improvised Snare page was made using Cristo of Springfield as the model. The Sumo Stadium was made using Wes Doobner's Rib Huts, and the very recent Anger Watkins from Brother Faith.
 * Premium standalone
 * Premium with character
 * Freemium standalone
 * Freemium with character
 * Event prize standalone
 * Event prize with character
 * Crafting prize,

Bottom-line to make models we're gonna need a wide variety that cover most of the options.

I have no problem with removing the Content Updates field from infoboxes. Some items of the past, that were re-released a good amount of times, got quite a list in that field like the case of Springfield Cemetery, others, I tried to reduce it such as Marge the Witch case, but it needs to be completely redone if she fails to appear in a Treehouse of Horror event.

No problem with no history with this two as well. Regarding premium status, one thing I'd like to clarify. You recently updated Kumiko's page and changed to premium character, this is understandable as she was re-released for donuts, that said, to the eyes of the game, she's still completely freemium, and not even reaching Number 1's "premiumness" level. Me on the other hand flagged Fatov as a premium character just because its payouts are premium. There's also [ FauxCerf change] which also seems to be based in payouts.

Bottom-line I would like to properly define what we consider a premium character.

Some other stuff that came to my mind,
 * I presume that the Real Estate Value Points reward we currently have for Springfield Heights items are going to be displayed in the Buildings reward field, right?
 * Character Menu Images. Since the Treehouse of Horror XXVII Event they became a little pointless, since they're now just a lower resolution of the unlock images.
 * Menu Images in general. While the Seasonal Image template was an interesting addition, in practice it fell short, very short. We cannot change the parameters of that thing unless we upload ALL item seasonal images which would take a lot of time, especially considering the amount of time we currently have for editing. So, would it be too much difficult to make them all appear (if applicable) to the infoboxes in tabs?.