Board Thread:Wiki Discussion/@comment-22566756-20140216011633

I'm working to standardize the way jobs are listed on Character pages.

The Jobs listed on Character pages doesn't seem to follow any standard format. Sometimes Visuals are listed, some times they aren't. Jobs that only occur once (or a limited count) of times are lumped together with those that are available only during events.

When new users look at a jobs listing, they should be able to see what, when, where, how, why.

I'm proposing the following:

1) Organization of Jobs into 3 categories

A) Jobs (generic) - Jobs avaiable for the standard version of the character year-round - Income; Experience; Time; Requires; Visual

B) One-Time Jobs - Jobs that only are part of Quests - Income; Experience; Time; Requires; Event; Quest; Visual

C) Event Jobs - Jobs available for the standard version of a Character, but only during an Event - - Income; Experience; Time; Requires; Event; Visual

I'd like to continue on (as I have time) to cover all the other characters and their costumes.

I have implemented this new format on the Homer Simpson page. Please let me know what you think of the changes I've made.

FYI - I'm a relational database expert and interface design expert. I've worked at Apple, Disney, Symantec (among others) for 30 years now.

Please let me know what you think of the changes I've made/propose. 