Talk:Treehouse of Horror XXV Event/@comment-25393496-20141011172914/@comment-25393496-20141012060652

Hi Bass,

Yes, it seems the same behavior occurs in the neighbor Springfields, if you wait in the same area for some time without squishing the Rigellians, many of them (if not all) will roam around that zone, some will even leave the screen to re-enter a couple seconds later...

(The long text below describes a recent personal experience involving the Move mode, unless you don't know how to cancel unwanted tasks it has no actual utility, so you can "tldr" it if you want, :D )

The move mode tip is good, I used to use it in the Stonecutters event to catch members from the order. Today I accidentally found a little bug with that mode: while assigning my kids to trick or treat tasks I accidentally assigned Martin his 12hr task of playing the laud and so, in order to cancel that task, I tried to select him in the Move mode to store him in the inventory, but instead I was selecting everything else around him, I had to set the building, road and decorations off to finally be able to select him and put him in the inventory, the game warned that the public library would go along him, but I had no problem with that and I proceeded. After that, i went to the inventory and selected the public library that would return Martin to the game, but then something was wrong: I was not able to move the building with my finger, my slide was moving the whole screen instead all the times and I had to "push" the building with the edges of the screen until it was more or less placed on its original location... It took me not much time to find out this trouble was caused because the buildings were set off in the Move mode and it apparently affects the buildings that are selected from the inventory as well... you can try this anytime with any building in your inventory while in Move mode with buildings set off, and I assume the same would happen with the decorations... or this is a bug or an awfully good functional tool, lol.